Friday, May 16, 2014

Special Topic in Interactive Media: Class 3 Presentation

Dimitri
  • Bill Vorn
  • Montreal Artist
  • Active since 1992
  • Vorn has a PhD, acquired at communication studios UQAM in Electronic Arts.
  • Known for projects such as Red Lights - robots that reacts to sound and light, Hysterical Machines, Mega Hysterical Machines, Partie de Chase ibn 2009, Inferno 2014 - a project where people wear a robot chest piece and they are forced to move its will.
Lianne:
  • Heather kelly
  • Born in 1969 (US)
  • Media Artist and video game designer. 
  • One of the most influential women in technology. 
  • Founded two companies; Perfect Plum & Kokoromi.
  • Also Known for Star Wars Identities
  Wesley:
  • Francois Quevillon
  • Installation and Media Artist, Born and raised in Montreal. 
  • Has a M.A Degree in visual arts from UQAM university 
  • known for Deriver shown at Electrochoc9 in France and Points de Repere.
Danilo:
  • Jason Rohrer
  • Born in Nov. 14, 1977
  • Writer, Programmer, Game designer and musician
  • known for projects like Chain World a Minecraft Mod, Transcend, Inside a Star Filled Sky, Diamond Trust of London & The Castle Doctrine.
Raphael:
  • Ying Gao
  • Fashion Designer based in Montreal.
  • Currently working as a professor at UQAM's fashion school.
  • Works with a combination of fashion and technology
  • Known for projects like Walking City, The Show Still Goes On, Play Time, Living Pod.
Patrick:
  • Christa Sommerer & Laurent Mignonneau
  • Globally renowned interactive artists who have been collaborating on projects since 1992.
  • Christa studied at the university of Vienna and Laurent studied Modern Art and Video Art at the L'Ecole Des Beaux Arts.
  • Interactivity is one of their biggest and most  vital elements of their art work.
  • Known for art works like Interactive Plant Art, A-Volve & TransPlant
  Katelyn:
  • Dan Roosengarde
  • Born in 1979
  • Studied in the institute for arts in Arnhem from 1997-1999.
  • Founded the Studio Roosengarde and a second one in Shanghai
  • Known for projects such as Crystal, Dune, Lotus Dome & Marbles.

Special Topic in Interactive Media: Class 2 Presentation

Sherman Fong:

  • Danny Rozin
  • Born in Jerusalem, Israel
  • Artist, developer and educator
  • Has a background in Industrial Design and went to ITP in New York University 
  • Some of his well known art work - Mechanical Mirrors which was a series of installation that included a "Wave Mirror" in 2007, Trash Mirror which was used with actual trash 
  • Created Video Painting-Paint-Cam
Philippe Frank:
  • Greyworld
  • Group of artist that created public art. Founded by Andrew Shoben, Paris 1993.
  • Andrew Shoben is a professor of public art and computation at Goldsmiths University of London.
  • Famous installation is The Source (2004)
  • Other art work such as Trace (2005), Public Toilet (2012)
Paulo Gois:

  • Camille Utterback
Questions & Answers:
  •  Camile is a Interactive Installation Artist.
  • How does Camille engage participants to interact with her art? She uses digital Technologies and Kinesthetics.
  • What does Camille use to sense a users entire body to create a visceral connection between the real world and the virtual world. Video tracking software.
  • Why does Camille write her own software and design her own interfaces? She frees her work of commercially based on products.
  • By creating Poetic Relationships. she hopes to engage people both emotionally and viscerally. 
  • Most people know Camille for her most famous artwork known as Text Rain.
  • What is the significance between the cave drawings and her artwork? Inspiration.
Rose: 
  • Sester
  • American artist, works in the media Arts and she focuses her art on Social Awareness. 
  • She is known for her art works like Tell me the truth in 2010, Access in 2003 and BEAM Narrative in 2009.
Alex Kozina:
  • Christopher Janney
  • Born in 1950, grew  up in Washington DC
  • Known for Soundstair in 1978, Harmonic Runway in 1995, Turn  up the heat in 2000.

Thursday, April 3, 2014

Special Topics in Interactive Media Arts: Class Presentation Part 1



Rebecca: Scott Snibbe
  • Born august 20 1969 in New York City
  • Graduated from Brown University and became a computer scientist at Adobe
  • He became a professor of media art experimenatl film at Brwon university, The San Francisco Art institute, and many more.
  • Joined the research group at Brown University.
  • Founded Sonamo collaborative media, Sona Research, Snibbe interactive, and Snibbe Studio.
  • Snibbe's personal mission: "The purpose of my work is to bring meaning and joy to people's lives."
  • His most famous piece of work is biophilia (2011)
Kevin: Norman White
  • Born in texas, but grew up in Boston and studied Biology in Harvard.
  • Intended to become a fisheries biologist, but decided to travel.
  • Became an electrician where he developed his love for electronics.
  • Known for works like "The helpless robot", "Hearsay", and "Them fucking robots"
Jacob: Wafaa Bilal
  • Born in Najaf Iraq, June 10 1966
  • Dreamed of becoming an artist but was prohibited in Iraq
  • Secretly study art but was arrested as a dissident for his art critical of Saddam Hussein
  • Created a computer game based on Nght of Bush Capturing: Virtual Jihadi but it is a modified version of a game called Quest for Bush.

Wednesday, March 5, 2014

Special Topic in Interactive Media Arts: Class 7 blog

Why is Alexa.com useful when doing research online?

Alexa.com is a useful website while doing research online because as most people know, the internet can have a lot of fake information. If one wants to find out if the website is real or not, one can check if the website is legit or not by using Alexa.com.

What kind of tactics do Tactical media artists use to reach their audience?

Since video game is becoming bigger each year, Tactical Media uses video games to reach their audiences. Games such as Darfur is Dying and September 12 sends a strong message to the people who does not follow the news or does not know what is happening in the world.

What kind of tone and aesthetics or style The Institute of Applied Autonomy use in the video presenting their work?

In the video of The Institute of Applied Autonomy, they used modern technology to “rebel” against the media who tries to keep us under control. I.e. the CCTV has thousands of cameras set up outside in public so the police and security can monitor our movements. The IAA will have an app that can show people which direction to go to avoid the cameras without being seen.

What interactive media is used by the Electronic Disturbance Theatre, the Institute of Applied Autonomy and the Yes Man? What is the difference in the way they use it? How effective are these tactics?
-         
The interactive media used by the Electronic Disturbance Theatre is with the internet. If there is a website that concerns a lot of people, Electronic Disturbance Theatre will have a lot of people to go on the website and make it crash, sort of like a protest but on the internet.
-          - The Institute of Applied Autonomy uses a different interactive media; they will create technology devices to let people know what they are aware of. I.e. they created a robotic car that spray paints messages for people to read.
-          - The Yes Men uses more of a risky method to interact with people. I.e. they will create a fake newspaper to write false information for people to read. But the false information is what the people want to read and hear about. E.g. they announced the war on Iraq is over, the min wage is at $24 etc. It may be fake, but the people embrace the false information because it is better news.

What are your thoughts about these artist groups and the way they try to reach a large audience?


My thoughts on these artist groups are interesting. The only way to reach an audience is by having the audiences to spread the word. Since we use the media such as the internet, newspaper, television etc. we can attract a larger audience in a faster pace. 

Friday, February 28, 2014

Special Topic in Interactive Media Class 5 blog

Mail Art: Mail Art was originally made out of the Fluxus movies in the 50s & 60s. It can be made out of anything from an art piece to recycle materials. It can also include music, sound art, poetry anything that can fit into an envelope.

Net.Art & Fluxus: Net.Art & Fluxus are similar but different in a way; both contain art works on their material. Fluxus contains art work on the media while Net.Art contains art work on the internet.

Face to Facebook: It was a bit surprising that it can be simple to get people’s information out of Facebook. I knew Facebook can use our information but I did not know other people can easily take our information and put it on the web. The purpose of Face to Facebook is to show people how easy it is to get people’s information. It was successful because once people realize how much information they share on the social media it can easily be seen by people they do not know in the world.

Friday, February 14, 2014

Special Topic in Interactive Media Arts: class 4

Early forms of network art: Mail art
- it initially developed out of the Fluxus movement in the 1950s and 1960s.
- Mail-art is about sending artful things creative communication making projects and shows global culture freedom fun and humor.
- the main mail-art concepts: exchanging art in the global network asking for participation on a project chain-mail.

- some example of mail-art techniques are; stamps, rubber stamps, collage and combination, text and typography, materials and objects and other kind of techniques.


Paolo Cirio and Alessandro Ludovico's project Face to Facebook is a bit disturbing. Although Facebook is allow to use our photos for advertisements, having Paolo and Alessandro to take photos of us and posting it on a dating website seems to be disturbing. It can lead to people getting paranoid and wondering if someone is stalking him/her or something. If they ask permission first and the person agrees then it would be okay, but if do it without asking it doesn't seem right. They created it to show that there can be consequences by sharing one's information to a public website. How it is easy to get informations from someone through a website. It created a lot of awareness.




Friday, February 7, 2014

Special Topic in Interactive Media Arts: Class 3


Artificial Intelligence: Marvin Minsky
  • An American Cognitive scientist in the field of artificial intelligence
  • Co-founder of the Massachusetts Institute of Technology
  • Born on August 9, 1927 New York City
  • Awarded the Turning Award in 1969, Japan Prize in 1990, the IIJCAI Award for Research Excellence in 1991 and the Benjamin Franklin Medal in 2001
Alan Kay: 
  • American Computer Scientist
  • Elected a Fellow of the American Academy of Arts and Science, the National Academy of Engineering and the Royal Society of Arts.
In his video he explains how Computing Pioneer is evolving in a steady pace. It is not too advance at the moment but during the past years it has evolve in a pace where it brought people to awe. The project One Laptop Per Child is an interesting project, because it gives the advantage to kids in the 3rd world country to have an education. Not long ago they only had a small chalk board to use (from what I remember my grade 3 teacher told me) but if they have a laptop it would be much better use for them.

Ken Feingold:
  • A Contemporary American conceptual artist
  • Born in 1952 Pittsburgh, Pennsylvania
  • Creates talking heads that talks back with people or machine
Martin Spanjaard:
  • Invented the Adelbrecht
  • Adbelbrecht is an electronic ball that can think and feel similar to a human being. When the ball can't move it will do a sad sound, when Martin hits the ball the ball will scream etc.
Myron Krueger:
  • An American Computer Artist who developed early interactive works
  • One of the first people to generated virtual reality and augmented reality
David Rokeby:
  • An artist who makes work of electronic, video and installation art since 1982
  • One of David Rokeby's pioneering interactive work is the Very Nervous System. He started to work on it in 1982 and his work has been evolving ever since.
Paul Garrin:
  • Born in 1957
  • One of his famous work is Man with a Video Camera
  • The video is about police officers beating protesters and him being a victim as well for video recording the beating. He then made a new interactive video when one person moves a dog will bark on the screen.